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Libertalia: Winds of Galecrest

Players: 1-6
Time: 60 - 90 min
Interaction: Competitive
Audience: Casual

2 of 4 Credits

Players take on the role of pirates trying to get the best booty by playing crew cards, which have numerical values and special powers. Trying to deduce what your opponents will play each round is the main challenge. The player with the most dubloons at the end of the game is the winner.

Designers: Paolo Mori

Tags: Pirates, Gateway Game, Simultaneous Turns, Variable Phase Order, Nautical, Hand Management, Take That, Animals, Fantasy