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Pax Pamir - Second Edition

Players: 1-5
Time: 120 - 180 min
Interaction: Competitive
Audience: Hardcore

3 of 4 Credits

Players take on the role of Afghan leaders trying to gain influence with, and/or fight against, the two colonial forces invading their land. The game can end quickly or slowly, with two different possible outcomes, each of which has a different victory condition, making things fluid and unpredictable on multiple levels.

This is the second edition of the classic assymetrical wargame designed by Cole Wehrle.

Designers: Cole Wehrle

Tags: Area Control, Hand Management, Politics, Middle East, Economic, Negotiation, Europe, Asymmetrical, Historical, Educational, Spies, Asia, Conflict, Tableau Building, Variable Setup, Multiple Victory Paths