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Village

Players: 2-4
Time: 60 - 90 min
Interaction: Competitive
Audience: Serious

2 of 4 Credits

Players take on the role of a medieval European family and make choices for each generation in an attempt to earn the most honor. Collecting resources will open up new actions, such as marriage to produce heirs, or moving up in the church hierarchy. Family members will eventually die, and either be buried in an open spot in the Book of Honor (for more points) or in the pauper's grave.

Designers: Inka Brand, Markus Brand

Tags: Historical, Europe, Farming, Medieval, Area Control, Contracts, Set Collection, Worker Placement