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Tzolk'in: The Mayan Calendar

Players: 2-4
Time: 120 - 180 min
Interaction: Competitive
Audience: Hardcore

2 of 4 Credits

Taking place in the ancient Mayan empire, players attempt to gain favor with the gods by building temples and leaving tokens deep inside caves. Tzolk'in uses a unique worker placement system that has players putting their workers on a gear (representing the calendar year) that gradually rotates, bringing the worker to new action spaces. The game is over after one full revolution of the calendar.

Designers: Simone Luciani, Daniele Tascini

Tags: Ancient, Central America, Farming, Mythology, Central America, Economic, Worker Placement, North America, Historical