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Tikal

Players: 2-4
Time: 90 - 120 min
Interaction: Competitive
Audience: Serious

2 of 4 Credits

Explore the jungles of Guatemala and its Mayan ruins, uncovering temples and treasures. Players send teams of archeologists to reveal more of the terrain, claiming temples as they go. Players score points for each temple they have control of when scoring rounds are triggered. Players can increase the value of temples by exploring higher and higher levels, but risk another player coming in and claiming the points.

Designers: Michael Kiesling, Wolfgang Kramer

Tags: Ancient, Exploration, Action Points, Area Control, Auction, Modular Board, Central America, Tile Placement, Central America, Archaeology, North America, Gateway Game, Grid