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Crew: The Quest for Planet Nine, The

Players: 3-5
Time: 5 - 30 min
Interaction: Cooperative
Audience: Casual

1 of 4 Credits

A trick-taking game that is played cooperatively. Over a series of dozens of challenges, players can try and win progressively harder scenarios in order to complete the campaign. Easy to learn and play, this unique take on classic cards games can be played with a wide range of people, who must work together using limited communication.

The Quest for Planet Nine is the first game in the series.

Designers: Thomas Sing

Tags: Family, Card Game, Set Collection, Limited Communication, Trick Taking, Campaign, Sci-Fi, Space, Abstract, Deduction, Gateway Game, Hand Management, Narrative