Summoner Wars - 2nd Edition
Players: 2
Time: 30 - 60 min
Interaction: Competitive
Audience: Serious
2 of 4 Credits
Players are Summoner mages engaged in duels on a tactical board where they can summon units and cast spells in an effort to defeat each other. Each Summoner has special abilities and a unique set of defenders, monsters, and minions they can bring onto the board, creating an evolving chess-like battle of planning and positioning as each Summoner tries to trap the other. A unique 2-player tactical conflict with lots of replayability.
2nd Edition features new art and streamlined rules.
Designers: Colby Dauch
Tags: Conflict, Take That, Special Abilities, Dice, Action Points, Fantasy, Conflict, Grid, Game System, Deck Construction, Hand Management, Top10-Gene, Wargame
Time: 30 - 60 min
Interaction: Competitive
Audience: Serious
2 of 4 Credits
Players are Summoner mages engaged in duels on a tactical board where they can summon units and cast spells in an effort to defeat each other. Each Summoner has special abilities and a unique set of defenders, monsters, and minions they can bring onto the board, creating an evolving chess-like battle of planning and positioning as each Summoner tries to trap the other. A unique 2-player tactical conflict with lots of replayability.
2nd Edition features new art and streamlined rules.
Designers: Colby Dauch
Tags: Conflict, Take That, Special Abilities, Dice, Action Points, Fantasy, Conflict, Grid, Game System, Deck Construction, Hand Management, Top10-Gene, Wargame
