Skull
Players: 3-6
Time: 30 - 60 min
Interaction: Competitive
Audience: Casual
1 of 4 Credits
Players take a suit of 4 cards, each with 3 Roses and 1 Skull. They then take turns placing the cards into stacks in front of them face down. Once the players are done placing their cards, they each bet on how many cards they can flip before hitting a skull. The highest bid attempts to flip the cards, hoping to only reveal rose cards. If they manage to avoid a skull, they earn a point, and the first player to 2 points wins.
Designers: Herve Marly
Tags: Party Game, Bluffing, Auction, Card Game, Abstract, Gateway Game, Humor, Colorblind-Friendly
Time: 30 - 60 min
Interaction: Competitive
Audience: Casual
1 of 4 Credits
Players take a suit of 4 cards, each with 3 Roses and 1 Skull. They then take turns placing the cards into stacks in front of them face down. Once the players are done placing their cards, they each bet on how many cards they can flip before hitting a skull. The highest bid attempts to flip the cards, hoping to only reveal rose cards. If they manage to avoid a skull, they earn a point, and the first player to 2 points wins.
Designers: Herve Marly
Tags: Party Game, Bluffing, Auction, Card Game, Abstract, Gateway Game, Humor, Colorblind-Friendly
