Red7
Players: 2-4
Time: 5 - 30 min
Interaction: Competitive
Audience: Casual
1 of 4 Credits
In Red 7 players must be in the lead after each turn or they are immediately out of the game. On their turn, players can either play a card that brings them into 1st for the current goal, or they change the goal to one in which they are in 1st, otherwise they are out.
Designers: Carl Chudyk, Chris Cieslik
Tags: Card Game, Hand Management, Set Collection, Variable Setup, Abstract, Family, Gateway Game, Colorblind-Friendly
Time: 5 - 30 min
Interaction: Competitive
Audience: Casual
1 of 4 Credits
In Red 7 players must be in the lead after each turn or they are immediately out of the game. On their turn, players can either play a card that brings them into 1st for the current goal, or they change the goal to one in which they are in 1st, otherwise they are out.
Designers: Carl Chudyk, Chris Cieslik
Tags: Card Game, Hand Management, Set Collection, Variable Setup, Abstract, Family, Gateway Game, Colorblind-Friendly
