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Puerto Rico

Players: 3-5
Time: 120 - 180 min
Interaction: Competitive
Audience: Hardcore

2 of 4 Credits

A fairly controversial, yet highly rated board game from 2002, Puerto Rico has players running plantations and factories on the island during the colonial period. It uses novel mechanics in a well designed game, but since the players are controlling slaves as their workforce, it creates a strange playing experience, and not in a historically educational way, as the game gets most of the actual history of Puerto Rico wrong.

Designers: Andreas Seyfarth

Tags: Drafting, Action Following, Farming, Economic, City Building, Historical, Engine Building, Central America, North America, Grid, Variable Phase Order