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Players: 2-4
Time: 120 - 180 min
Interaction: Competitive
Audience: Hardcore

2 of 4 Credits

Players take the helm of a high end fashion brand and must guide it to market dominance. They will design new clothes, open new stores, hire models and produce fashion shows, to try and set the trends for the next season.

Designers: Ignacy Trzewiczek

Tags: Economic, Industry, Art-Based, Worker Placement, Set Collection, Engine Building, Drafting, Modern Age