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Nunami

Players: 2-4
Time: 30 - 60 min
Interaction: Competitive
Audience: Casual

2 of 4 Credits

Nunami is self-described as the first Inuit designed game, and one that explores the theme of balance between humans and the natural world. Players place triangular pieces within a series of hexagonal boards trying to control each one. Depending on how they play their pieces a player may be able to flip an opponent's piece to their own.

Designers: Thomassie Mangiok

Tags: Biology-Ecology, Area Control, Pattern Building, Tile Placement, Abstract, Outdoor Friendly, North America, Animals, Grid