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Mind, The

Players: 2-4
Time: 5 - 30 min
Interaction: Cooperative
Audience: Casual

1 of 4 Credits

A unique cooperative card game about sensing when it the right time to play your cards. Players are randomly dealt a small number of cards from a deck numbered 1-100. They then must intuitively play their cards, one at a time, trying to do so in ascending order. If a mistake is made, that player loses a life. Play continues until all the cards are played or a player has lost all their lives. The thing that makes this tricky is that no one can communicate anything about the cards they have.

Designers: Wolfgang Warsch

Tags: Card Game, Abstract, Limited Communication, Deduction, Family, Gateway Game, Hand Management, Humor, Party Game, Social, Colorblind-Friendly