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Heroes of Land, Air, and Sea

Players: 2-4
Time: 180+ min
Interaction: Competitive
Audience: Hardcore

3 of 4 Credits

Players take control of a classic fantasy faction, either humans, orcs, dwarves, or elves, and attempt to expand across a large map. Explore new territory, develop your empire, and conquer your rivals, using troops, boats, and flying units unique to each faction.

Designers: Scott Almes

Tags: Exploration, Conflict, Fantasy, Miniatures, Action Points, Area Control, Take That, Miniatures, Special Abilities, Worker Placement, Action Following, Asymmetrical, Nautical, Wargame