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Groves

Players: 1-4
Time: 30 - 60 min
Interaction: Competitive
Audience: Casual

2 of 4 Credits

Players build up a collection of fairies that they randomly draw from a bag on their turn. The fairies allow for different actions that players use to buy tiles for their grove.

Designers: Steven Aramini, Dan Letzring

Tags: Bag Building, Tile Placement, Worker Placement, Fantasy



How to Play:



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