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Food Chain Magnate

Players: 2-5
Time: 120 - 180 min
Interaction: Competitive
Audience: Hardcore

3 of 4 Credits

A heavy strategy game about building the best fast food chain in town. The game's art evokes the 1950's and the early days of American fast food, while giving players control over their store locations, staffing decisions, product lines, and marketing campaigns.

Designers: Jeroen Doumen, Joris Wiersinga

Tags: North America, Deck Building, Economic, City Building, Modern Age, Modular Board, Drafting, Engine Building, Grid, Humor, Industry, Simultaneous Turns



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