Flatter Me
Players: 2
Time: 5 - 30 min
Interaction: Competitive
Audience: Casual
1 of 4 Credits
There is ultimately a winner in this game, but it's definitely a situation where the journey is more important than the destination. Players draw cards that contain compliments, and then must decide which compliment best describes which player. Every turn is a chance to give and receive compliments in this game from local game designer Ami Baio.
Designers: Ami Baio
Tags: Local Designer, Gateway Game, Card Game, Party Game, Storytelling, Social, Colorblind-Friendly
Time: 5 - 30 min
Interaction: Competitive
Audience: Casual
1 of 4 Credits
There is ultimately a winner in this game, but it's definitely a situation where the journey is more important than the destination. Players draw cards that contain compliments, and then must decide which compliment best describes which player. Every turn is a chance to give and receive compliments in this game from local game designer Ami Baio.
Designers: Ami Baio
Tags: Local Designer, Gateway Game, Card Game, Party Game, Storytelling, Social, Colorblind-Friendly
