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Evolution

Players: 2-6
Time: 60 - 90 min
Interaction: Competitive
Audience: Serious

1 of 4 Credits

A unique card game of survival and adaptation in which players create creatures with different evolutionary traits, such as protection from carnivores or a unique ability to gather food. Each round players can build new creatures, or add traits to existing ones, then players take turns gathering food with their creatures or having them try to eat each other.

Designers: Dominic Crapuchettes, Dmitry Knorre, Sergey Machin

Tags: Conflict, Science, Bluffing, Animals, Special Abilities, Hand Management, Dinosaurs, Survival, Engine Building, Biology-Ecology, Tableau Building, Take That



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