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Players: 4-6
Time: 180+ min
Interaction: Competitive
Audience: Hardcore

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An epic wargame that is extremely faithful to the Frank Herbert book series. Each player is a faction from the Dune universe that has it own asymmetric abilities and goals. Plays best with 5-6 people to get the full dynamics of treachery, bribing, and diplomacy.

Designers: Bill Eberle, Jack Kittredge, Peter Olotka

Tags: Sci-Fi, Wargame, Area Control, Bluffing, Space, Special Abilities, Conflict, Auction, Politics, Take That, Negotiation, Novel/Literature, Asymmetrical, Economic, Movie/TV

How to Play: