Century: Eastern Wonders
Players: 2-4
Time: 30 - 60 min
Interaction: Competitive
Audience: Casual
1 of 4 Credits
Players build trade routes across a modular landscape, seeking to gather resources to fulfil contracts.
Can be combined with the other two "Century" games to form new game variants.
Designers: Emerson Matsuuchi
Tags: Modular Board, Oceania, Tile Placement, Contracts, Asia, Pick-up and Deliver, Nautical, Engine Building, Economic, Family, Gateway Game, Grid, Game System, Historical
Time: 30 - 60 min
Interaction: Competitive
Audience: Casual
1 of 4 Credits
Players build trade routes across a modular landscape, seeking to gather resources to fulfil contracts.
Can be combined with the other two "Century" games to form new game variants.
Designers: Emerson Matsuuchi
Tags: Modular Board, Oceania, Tile Placement, Contracts, Asia, Pick-up and Deliver, Nautical, Engine Building, Economic, Family, Gateway Game, Grid, Game System, Historical
