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Century: Eastern Wonders

Players: 2-4
Time: 30 - 60 min
Interaction: Competitive
Audience: Casual

1 of 4 Credits

Players build trade routes across a modular landscape, seeking to gather resources to fulfil contracts.

Can be combined with the other two "Century" games to form new game variants.

Designers: Emerson Matsuuchi

Tags: Modular Board, Oceania, Tile Placement, Contracts, Asia, Pick-up and Deliver, Nautical, Engine Building, Economic, Family, Gateway Game, Grid, Game System, Historical