Skip to product information
1 of 1

Century: A New World

Players: 2-4
Time: 30 - 60 min
Interaction: Competitive
Audience: Casual

1 of 4 Credits

Players collect resources to fulfill contracts in early colonial North America.

Can be combined with the other two "Century" games to form new game variants.

Designers: Emerson Matsuuchi

Tags: North America, Contracts, Tile Placement, Worker Placement, Economic, Family, Renaissance, Engine Building, Gateway Game, Game System, Historical