Century: A New World
Players: 2-4
Time: 30 - 60 min
Interaction: Competitive
Audience: Casual
1 of 4 Credits
Players collect resources to fulfill contracts in early colonial North America.
Can be combined with the other two "Century" games to form new game variants.
Designers: Emerson Matsuuchi
Tags: North America, Contracts, Tile Placement, Worker Placement, Economic, Family, Renaissance, Engine Building, Gateway Game, Game System, Historical
Time: 30 - 60 min
Interaction: Competitive
Audience: Casual
1 of 4 Credits
Players collect resources to fulfill contracts in early colonial North America.
Can be combined with the other two "Century" games to form new game variants.
Designers: Emerson Matsuuchi
Tags: North America, Contracts, Tile Placement, Worker Placement, Economic, Family, Renaissance, Engine Building, Gateway Game, Game System, Historical
