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Century Golem Edition - An Endless World

Players: 2-4
Time: 30 - 60 min
Interaction: Competitive
Audience: Casual

1 of 4 Credits

A fantasy take of the game Century: A New World. Players collect crystals to fulfill Victory Point Card requirements by placing workers on a modular action board, where they can harvest new crystals or transform and upgrade their existing crystals.

Can be combined with the other two "Century Golem" games to form new game variants.

Designers: Emerson Matsuuchi

Tags: Contracts, Family, Tile Placement, Set Collection, Worker Placement, Fantasy, Economic, Engine Building, Game System, Gateway Game