Captain Sonar
Players: 6-8
Time: 5 - 30 min
Interaction: Teams
Audience: Casual
2 of 4 Credits
Players split into two teams, each the crew of opposing submarines trying to hunt and destroy each other. Each submarine has 4 stations, and crew members must work together to keep their sub hidden, while trying to locate the other submarine and launch a successful attack against it. The game takes place in real-time, making it a chaotic and fast-paced party game.
Designers: Roberto Fraga, Yohan Lemonnier
Tags: Conflict, RPG, Modern Age, Nautical, Deduction, Real-time, Hidden Movement, 3-Dimensional, Social, Survival
Time: 5 - 30 min
Interaction: Teams
Audience: Casual
2 of 4 Credits
Players split into two teams, each the crew of opposing submarines trying to hunt and destroy each other. Each submarine has 4 stations, and crew members must work together to keep their sub hidden, while trying to locate the other submarine and launch a successful attack against it. The game takes place in real-time, making it a chaotic and fast-paced party game.
Designers: Roberto Fraga, Yohan Lemonnier
Tags: Conflict, RPG, Modern Age, Nautical, Deduction, Real-time, Hidden Movement, 3-Dimensional, Social, Survival
