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Captain Sonar

Players: 6-8
Time: 5 - 30 min
Interaction: Teams
Audience: Casual

2 of 4 Credits

Players split into two teams, each the crew of opposing submarines trying to hunt and destroy each other. Each submarine has 4 stations, and crew members must work together to keep their sub hidden, while trying to locate the other submarine and launch a successful attack against it. The game takes place in real-time, making it a chaotic and fast-paced party game.

Designers: Roberto Fraga, Yohan Lemonnier

Tags: Conflict, RPG, Modern Age, Nautical, Deduction, Real-time, Hidden Movement, 3-Dimensional, Social, Survival